Sims4: some last thoughts!

If you’ve read my recent posts concerning this upcoming game, you are well aware of my concerns about it so I will not rehash those here! I did spend quite a bit of time yesterday searching through all of the information out there in order to maybe better understand and accept this new game concept. I will provide you with some additional pics and links to articles so that you can make your own decision on it.  I do have to say that after viewing some of the photos, I am impressed with some of the things. For example, the furniture now seems to match better and be of some uniform size… I say this because in sims3, many of the furniture and décor items are odd sizes that do not seem to fit with each other!   There is also a lot more décor than I would expect from a base game!


As you can see in these photos taken by Bill of Bill’s Sim Creations during his time at the Creator’s Camp, there are items that I as a historical builder can easily work with!

Photo by Bill Schloss of Bill Sim's Creation. photo preview of sims4

Photo by Bill Schloss of Bill Sim’s Creation. photo preview of sims4



Sims4 preview photo by Bill's Sim Creations

Sims4 preview photo by Bill’s Sim Creations



From viewing some of the wonderful photos, I am also a bit less concerned for now about the loss of terrain sculpting. Some of the information given states that the lots are placed well enough within surrounding areas to give a better feeling of the natural environment. I could deal with the flat lots and work around not being able to edit the lot. Bill has a wonderful outdoor photo of landscaping that he did. I am so impressed with it. And, I do love that Pirates ship play set! I could definitely use that. One of the recreation items missing in this new format is the swing set… I can’t say as I miss that too much? I am happy to see some new, more creative items!

Sims4 preview photo by Bill's Sim Creations

Sims4 preview photo by Bill’s Sim Creations

Sims4 preview photo by Bill's Sim Creations

Sims4 preview photo by Bill’s Sim Creations


Speaking of  some of those sport and recreation items… I do see a climber in the above picture that I prefer over the sims3 jungle gyms! Now, if they would consider giving us a few of the sims2 items that I have missed so much over the recent years… mainly the obstacle course- I loved that item in the Sims2 and would love to see a come back of that, as well as the log rolling! Ahhhh but, now I am getting distracted and side tracked from what is important right now!

You can find more photos and excellent information on the build features on Bill’s Blog. Please do go check it out!


Ok, so now I have made peace with the loss of terrain sculpting, which is a huge issue for me, but I think I can work around it.  The next huge issue for many is of course, the elimination of the color wheel. That issue is being addressed, concerns have been already been brought to the game creators, and there are already modders working on mods to deal with that issue. I have already made my peace with that because I do understand the enormous amount of game lag the create a style has created in sims3. The loss of this item was not really a deal breaker for me once I found that the game will be much more custom content friendly!

Ruthless has addressed all of the concerns about the color wheel on her blog. I am not going repeat all of this here, she has voiced all of our concerns better than I could and you should read her thoughts on it! If you read the rest of her blog, you will find all of the additional information on building, and how the game works as far as loading screens.


The loading screens and the semi closed world have never been a concern for me.  I agree with Ruth’s opinion that I would much prefer to deal with quick loading screen than wait forever for my game, or my lot to load… or for my sims to drive across town!  I am perfectly happy with going back to the loading screens and thus ending up with a more open approach than we have in sims3. Sims3 always promoted the idea of a completely open world or game but never really accomplished that. In sims3, yes you do have an open world concept but really, you are stuck in that one town for the most part without the ability for your character to move to another town, or visit another town without having to basically start all over. What this means is your character loses all of it’s friends, it’s job, aspirations and wishes if they moved to another town. In the sims2, and now sims4, your sim may start life in one town but can easily work, shop and visit other towns or move there without losing any life progress. For me this is what makes it a truer story telling opportunity and I do look forward to that part of it!

Read Ruth’s information on the loading screens here!


Well, I have made progress on working my way through all of this mess, haven’t I?  Only a few concern left to address here.  This does leave one of the biggest, most crucial concerns for me. That is the loss of the move objects cheat, which is so vital to so many users of the game! I have already voiced my concerns and frustrations about this and so have many other users. This one seemingly small missing detail could actually be the most major deal breaker for a large portion of the creative community. It affects us in so many ways, from building and decorating to photographing and styling that it has become an very necessary cheat for all of us.  It has of course been brought to the attention of the game creators. Those who attended the Creator’s Camp voiced their concerns on this over and over again, so hopefully they have listened and will find a way to provide us with some form of this tool or at least some work around for it!

For some excellent information on the photography aspect of the game along with the new animations, You should go over to Simatography and read through their articles!


I am not going to go into the whole bizarre baby issue right now… it most certainly need some work as it is so ridiculous that it takes us all the way back to sims 1 in it’s presentation and interactions! Suffice it to say, I will not be bothering with many babies in the game. There isn’t much point to bother with them at this point! All I can add on this issue is that I would hope they are diligently working on this aspect of the game.  Ok, I’ve found the clip I was searching for to give an accurate depiction of the strangeness of Sims4’s dealing with the baby situation!



My last thought… and one that gets me through all of this is a promotional guarantee made by EA? If you are not satisfied or happy with this game, You can return it for full refund within 24 hours! So, that does give me the option and opportunity to try it out and at least feel like I haven’t totally wasted my money if it appears that it is not going work!


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2 thoughts on “Sims4: some last thoughts!

  1. Pingback: Sims4: some last thoughts! | Time Slips

  2. Pingback: Ok… One last sims4 post! | Time Slips

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